Sony has just confirmed that Resogun will arrive on PlayStation 3 and PlayStation Vita on December 17th here in Europe.
The arcade shooter in question, developed by Housemarque, was one of the launch titles for the PlayStation 4. Climax Studios is currently developing for the other two respective platforms Sony.
On PS3 and PS Vita Resogun not have a fluidity at 60 fps as in version PS4, but will be halved to 30 frames per second. As for the remaining general look and feel instead there should be notable differences between the three versions of titolo.Pochi minutes ago Sony has officially announced a rumor appeared on the network in recent days: Resogun, exclusive PS4 published to launch the console, will soon be available for PS3 and PS Vita.
The conversion by Climax is exactly identical to the original; the only change is that the frame rate from 60fps on PS4, passes to a stable 30fps to ensure maximum fluidity.
The game will be on sale from 17 December and will support the Cross-Save and the Cross-Buy; This means that those in possession of the PS4 version can download free for the other two consoles Sony.
Despite its independent nature many owners PS4 Resogun considered as the best title available at the launch of the console.
The title developed by Housemarque has enthralled many players through its mechanical simple yet absolutely addictive. The news of a development version for PS Vita has been well received by fans but apparently Resogun could land on other platforms.
As reported by Gematsu, in fact, the PS3 version of the title has been subjected to the rating.
At the time of writing, however, there has been no official confirmation from Sony on the existence of the conversion, and it is likely that the development team will announce the PS3 version of Resogun (after the PlayStation Vita, in the works at Climax Studios) during the next PlayStation Experience event, scheduled for that weekend in Las Vegas